The same voters, the same preferences… and yet, depending on the counting method, the winner changes. That’s neither a glitch nor a trick: it’s a mathematical property of voting. Which is exactly why it deserves a debate — so we can choose our method together. That’s reform #3 of the PACTE.
An imaginary village elects its town hall. Five candidacies, deliberately neutral — no connection to any real party. 100 voters, whose preferences we know perfectly: this is our laboratory.
For each method: the rule in one sentence, then the step-by-step count on the electorate above, the winner, and an honest review of its strengths and limits. None of them is “the right one”: the simulator shows, the debate will decide.
Each voter profile above is a list of preferences — from favorite candidate to least liked. For each method, the simulator derives the matching ballot. In short:
| Method | What your ranking becomes |
|---|---|
| ① One round | Only your 1st choice is kept — the rest is ignored. |
| ② Two rounds | Your 1st choice in round one; in round two, your preferred of the two finalists. |
| ③ Instant runoff | Your full ranking, read top to bottom for the vote transfers. |
| ④ Borda | Your full ranking, converted into points: 4, 3, 2, 1, 0. |
| ⑤ Score | Your rank becomes a score: 1st = 5/5, then 4, 3, 2, last = 1/5. |
| ⑥ Approval | You approve your top k choices (k is adjustable in the tab). |
| ⑦ Majority judgment | Your rank becomes a grade: 1st = “Very Good” … last = “To Reject.” |
| ⑧ Condorcet | Your full ranking, compared matchup by matchup (who comes first?). |
⚠️ This is a deliberate simplification: in real life, a voter may approve or grade differently from what their ranking suggests. The simulator compares counting methods, not voting psychologies.
The same electorate, eight counts — and here is who wins. This table recalculates when you move the sliders.
Every method has blind spots, documented for two centuries by the mathematicians of voting. Knowing them is already knowing how to answer them.
Under first-past-the-post, voting for your true favorite can hand victory to your worst choice: two similar candidates split their votes, and a third one wins. So many people vote “tactically” rather than sincerely.
Sometimes the head-to-head matchups go in circles. Mini-example, 100 voters and 3 projects:
Fountain beats Kiosk (67–33), Kiosk beats Orchard (68–32)… but Orchard beats Fountain (65–35). A cycle: nobody beats everybody.
No method fully escapes calculated voting:
The mathematician Kenneth Arrow proved that no voting system can be perfect on every desirable criterion at once. Every voting method is therefore a trade-off between qualities that sometimes contradict one another.
That is not a reason to keep the status quo — which is itself a trade-off, and one the citizens never chose. It is, on the contrary, the reason to debate and decide with eyes open: exactly the PACTE’s method.
All these methods can still be counted by hand, in every polling station, in front of the voters — the transparency of the ballot box is non-negotiable. Some simply call for a little more care:
In every case: paper ballots, poll workers, public results per polling station, verifiable by anyone.
Two other big ideas circulate in debates about democracy. They are not counting methods (they don’t say how to tally ballots), but they deserve to be understood:
The simulator compares ways of counting votes. These two ideas ask a different question: who decides. The two questions complement each other.
You’ve just seen why the voting method is not a technical detail: it is the rule of the democratic game. Reform #3 of the PACTE proposes a month of debate on it, then a decision — by referendum, where the people decide.